Chapter 2and Chapter 3 are now complete.
We have:
- 3 skill trees, one for each class: Monk, Herbalist, and Warrior
- Skill learn systems to be converted into new skill trees:Skills for all available weapons (known as Weapon Arts; none for the hunting dagger)
New potions Herbalists can learn called “Special Brews” for use in battle
The game magic system – Crystal Magick - Maps that lead to different areasTo the West, the Western Forest (Not available during Chapter 1)
To the East, the first forest area of the game, available as training grounds for Chapter 1)
To the South, a smaller forest
All of these paths lead to the outer village and eventually the desert
Players can traverse the desert to visit other villages and find secret areas
Three caves have been added to find reinforcement materials for weapon - Many new plants and herbs are available
- A festival takes place and a several story moments to move the game along
- New quests have been added
- The game is now a party system. Players are given a chance to choose who joins their party.
- New characters and enemies added
- Mini-bosses added to some areas
- New enemies added to many areas
- New weapons and consumables added
I’ll be uploading a new version of the game once I’m done playtesting it.
Hopefully I can get better at updates too (unlikely).