How long has it been? 20 years maybe? Just about, I remember finding early versions of RPG Maker when I was still in K-12, and making my own Dragon Ball Z RPG with char sheets, sprite sheets, tiles, all that stuff. I’m not sure what happened after that…teenage angst?
For the last few years I’ve been trying to find better ways to get my story(ies) to the masses. A web comic, an animation, and now a video game…I’ve been working on my novel for a decade now, and every so often I learn a better way to write it. I think I finally have it figured out, but I have yet to start the next rewrite.
It’s been a while since I abandoned Game Design as a career. Every college at the time only believed in programming and math, thinking that’s all Game Design is. With both subjects being a major handicap of mine, I had to drop out for a bit and switch majors. Fast-forward to now, and although financially well-off, it’s true when they say money won’t buy happiness.
I tried my hand at 3D after the better part of two decades of never touching 3D software. It wears me out every time I get close, although I very badly would like to make a 3D animation like RWBY, especially with the similarities between RWBY and The Daemos Chronicles (mine came first, check the copyright database). I’m not an amazing artist but I’m more comfortable with the 2D art realm.
At the moment, all I can recall is someone mentioning on Reddit trying RPG Maker as a game engine if 3D modelling and programming are my road blocks. So I looked it up and lo and behold, RPG Maker is actually still going strong. Not only that, but it’s been upgraded, has many plugins for customization, and communities of artists and indie game devs. So of course, I dove right in…